Nms Underwater Base Tips
Makes for a neat entrance to your underwater base.
Nms underwater base tips. Since No Mans Skys latest update Beyond was launched the features and abilities for base building have dramatically been changed. 2 it should rapidly notify the problems to the network management station. Ive started a thread over on the Share Your Discovery Stories forum about my improvised solution to the problem which requires only a short vertical swim between the two parts of the base.
Most of the relevant technologies of the network management system ought to have the following characteristics. You can build them up to about 8-10 cubic rooms deep. 1 it should be automatic and frequently monitor the activities of the terrestrial area network.
Many elements have been drastically improved whilst others still need improvement to make them fully functional. Once the generator is editing the proper base place it down and connect the wire also making sure that the last of the wire is editing home base. You can still autosave by entering and exiting your ship Build a base in a system with multiple planet types.
The new underwater base parts can be constructed only if they are completely submerged and old dry-land base parts behave very strangely if partially submerged in water. Fixed an issue where a line could be seen round underwater objects and the underwater horizon. This will make resource gathering easier.
Improved colours of the water surface and underwater effects. Underwater building components cant break the surface for some reason even if theyre mostly underwater but you can use a prefab room near the surface as an intermediary. Dont go destroying the resource deposits near your base.
4 it should be smart. Improved water visuals at night. My undersea base experiences terrain regrowth but nothing nightmarish.